Nothing huge in this update. I added a weapon (boomerang), an enemy, new moves, and sound effects.
The boomerang is going to be one of the hooks to this game. The boomerang gets more powerful the longer it stays out. You can see it powerup in the video. In addition to this, you can duck and slide to dodge enemies and get to new areas. The enemy graphic is temporary, but one of the main enemies will be similar to that. And finally, I fixed some really aggravating bugs from the earlier.
Actually, the glitch wasn’t entirely fixed in this video. Near the end, you can see the character (I still need a good name for him) kind of bounce. That’s been fixed since the video.